﻿
namespace GameEngine.Clients.Silverlight.View
{
    using GameEngine.Clients.Silverlight.View.Components;
    using GameEngine.Model;
    using GameEngine.View;
    using System.Windows;
    using GameEngine.View.Components;

    //Buildings or units or natural resources or actors
    public class SilverlightGameMediator : GameMediator<int,FrameworkElement>        
    {
        public SilverlightGameMediator(IGameDataProxy<int> dataProxy,
            //LevelMediator<MyLevelView, WorldUC, MapUC, ItemUC, int, FrameworkElement> levelMediator,
            IGameView<int, FrameworkElement> view)
            : base(dataProxy, view)
        {
        
        }
    }
}